COMPANY
Fast-growing education startup
Teaching creative writing to kids & teens
Online & in-person classes
No platform or community space
PROJECT
Duration: 4 weeks
My Role: UX Designer, UI Design Lead
Tools: Figma, FigJam
Written Out Loud is startup that teaches collaborative creative writing to kids and teens, helping them become published authors. I have had the pleasure of teaching with them for a few years now and was so excited when the leadership expressed interest in building an app to create a space for their growing community. My design partner and I built a mobile app MVP to address the needs and pain points we uncovered in our research.
PROBLEM
WOL experienced low retention rate between programs, resulting in revenue fluctuations; students lacked ability to stay connected with WOL friends & community, resulting in lack of engagement & excitement for upcoming programs.
TASK
Design a mobile app MVP that provides a solution to business problems & serves the user’s needs, wants, & frustrations.
ACTION
Devised & executed a 3-legged research program.
Defined business and user problems.
Followed a user-centered design process.
RESULT
Exceeded expectations and influenced stakeholders to develop the app. During usability testing, students expressed excitement about the app and showed their desire for it to be developed.
The Hero's Journey Goes Digital
Three-legged research program.
Stakeholder interviews
User research (proxy users & observational interview)
Competitive Research
Stakeholder Interviews
GOAL
Understand the business and the problem to be solved. Foster stakeholder interest.
Business Problem
WOL experiences a low retention rate between programs, resulting in ebbs and flows in revenue through the year.
User Interviews
GOAL
Understand the users’ pain points, needs, and motivations.
PAIN POINTS
Revenue fluctuations
Kids not involved in program sign-ups
NEEDS
Constraint - safety
Stable revenue
MOTIVATIONS
Company backbone & values
Growth
Hypothesis
A community-based mobile app fostering active engagement with WOL through collaborative creative writing and storytelling will increase student engagement before, during, and after programs, resulting in increased program sign-ups.
PAIN POINTS
Lack of community outside the classroom.
No way to nurture WOL relationships after class.
NEEDS
Opportunities between programs for storytelling and collaboration
More WOL
MOTIVATIONS
Interacting with likeminded kids.
Being creative and collaborative
Expressing oneself #theyhavealottosay
INSIGHTS
WOL has no direct competitors
Onboarding flow introduces users to the app
Homepage promotes and guides user engagement
Guide users with a clear flow
Engaging visual design
Safety - avatars
Competitive Research
GOAL
Validate the need for the product in the market; understand design trends to avoid re-creating the wheel and throwing users for a loop.
Werdsmith
Ulysses
Daily Prompt
These insights validated our hypothesis. With this understanding, we were able to move on to defining solutions that addressed these needs and frustrations.
Defined the business problem and generated a north star user.
Point of View Statements
How Might We Questions
Persona
Storyboard
Ideated and brought the idea to life
Brainstorm features + prioritization & card sort
Sitemap
User flow
Wireframing
Prototyped + Tested
Iteration
Atomic Design is a process that consists of five steps that work together to build more coherent, hierarchical, and thoughtful interface design systems.
Usability Test Results
5/5 successfully completed tasks
5/5 few to zero errors
5/5 overall positive feedback
5/5 participants would like to see this app developed
Iterations
Conclusion
Exceeded stakeholder expectations and influenced the company to develop the app.
Stakeholders were impressed at how we captured the brand and tone of the company and incorporated features to promote user safety.
Students loved the experience and expressed their desire for it to be developed.
Results + Next Steps
The app is expected to impact the business by increasing program sign-ups, therefore increasing and stabilizing revenue.
It is also expected to impact the students by increasing community and engagement.
Thank you for reading!!
Interested in working together?